Game Development (C#)

📘

Jupiter is fully supported within the Solana.Unity-SDK. The core library is independent of Unity and can be integrated into Unreal Engine using the UnrealCLR library or in a C# backend.

With the Solana.Unity-SDK, game developers can easily incorporate Jupiter swaps into their games, achieving cross-platform compatibility without modifying a single line of code.

The SDK also includes the Jupiter Payments API, enabling developers to use Jupiter + SolanaPay to facilitate user payments with any SPL token, allowing pricing in USDC or other tokens.

Documentation

For detailed documentation, visit the Solana Unity SDK Jupiter Documentation.

Demos

  • Watch this demo video showcasing an in-game swap powered by Jupiter integration
  • Try it yourself with this live demo