Game Development (C#)
Jupiter is fully supported within the Solana.Unity-SDK. The core library is independent of Unity and can be integrated into Unreal Engine using the UnrealCLR library or in a C# backend.
With the Solana.Unity-SDK, game developers can easily incorporate Jupiter swaps into their games, achieving cross-platform compatibility without modifying a single line of code.
The SDK also includes the Jupiter Payments API, enabling developers to use Jupiter + SolanaPay to facilitate user payments with any SPL token, allowing pricing in USDC or other tokens.
Documentation
For detailed documentation, visit the Solana Unity SDK Jupiter Documentation.
Demos
- Watch this demo video showcasing an in-game swap powered by Jupiter integration
- Try it yourself with this live demo
Updated 11 days ago